def hunt_choices(round_number, current_food, current_reputation, m,  player_reputations):
    inroundfood=current_food
    hunt_decisions=[]
    for i in range(0,len(player_reputations)):
        if inroundfood <=900:
            hunt_decisions.append('s')
        else:
            if inroundrep<=11/20:
                hunt_decisions.append('h')
            if round_number<=150: #Approxiate Halfway Point
                if player_reputations[i]>=2/3 and current_reputation>=2/3:
                   hunt_decisions.append('h')
                if player_reputations[i]<2/3 and current_reputation<2/3:
                   hunt_decisions.append('s')
                else:
                    if player_reputations<2/3:
                        hunt_decisions.append('s')
                    else:
                        hunt_decisions.append('h')
            else:
                if player_reputations[i]>=1/2:
                    hunt_decisions.append('h')
                else:
                    hunt_decisions.append('s') 
        opp=player_reputations[i]
        turn=hunt_decisions[i]
        if turn=='h':
            currentfood=currentfood-3(1-float(opp))
        else:
            currentfood=currentfood+p-2(1-float(opp))
def hunt_outcomes(food_earnings):
    pass
def round_end(award, m, number_hunters):
    pass
